VR Arcade
Platform: PCVR, Quest
Engine: Unity
Code Editor: JetBrains Rider
VR Arcade is a virtual arcade room with a working game called Blastoids.
My Contribution:
I created the VR Interactions from scratch and made the video game asset a functional video game, and added a Unity leader board
History:
I came across a nice Arcade Room asset in the Unity asset store. The asset was completely static. I thought it would be cool to make it a playable arcade.
I started by taking one of the game cabinets into blender and separating out the controls into independent objects. I then brought it into Unity and fixed the collision box.
From there I proceeded to make my custom XR Interaction system, the game logic, and added a Unity world leader board.
At this point the Blastoid game is fully playable.