VR Arcade

Platform: PCVR, Quest

Engine: Unity

Code Editor: JetBrains Rider

VR Arcade is a virtual arcade room with a working game called Blastoids.

 

My Contribution:

I created the VR Interactions from scratch and made the video game asset a functional video game, and added a Unity leader board

History:

 

I came across a nice Arcade Room asset in the Unity asset store. The asset was completely static. I thought it would be cool to make it a playable arcade.

I started by taking one of the game cabinets into blender and separating out the controls into independent objects. I then brought it into Unity and fixed the collision box.

From there I proceeded to make my custom XR Interaction system, the game logic, and added a Unity world leader board.

At this point the Blastoid game is fully playable.